Bugfixes and print for puke function

This commit is contained in:
sascham 2020-12-20 16:19:52 +00:00
parent e8d03a1211
commit d7226d2cac

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@ -1,7 +1,6 @@
--[[Function Module program by Al Sweigart
Provides useful utility functions.]]
-- selectItem() selects the inventory
-- slot with the named item, returns
-- true if found and false if not
@ -35,7 +34,6 @@ function select_emptySlot()
return false -- couldn't find empty space
end
-- countInventory() returns the total
-- number of a given minecraft id item in the inventory
function count_inventory(minecraft_id, times)
@ -50,7 +48,6 @@ function count_inventory(minecraft_id, times)
return total
end
-- selectAndPlaceDown() selects a slot with given
-- minecraft id and places a block from it under the turtle
function select_and_place_down(minecraft_id)
@ -110,7 +107,6 @@ function build_wall(length, height)
return true
end
-- build_room() constructs four walls
-- and a ceiling
function build_room(length, width, height)
@ -135,7 +131,6 @@ function build_room(length, width, height)
return true
end
-- sweepField() moves acress the rows
-- and columns of an area in front and
-- to the right of the turtle, calling
@ -186,7 +181,6 @@ function sweepField(length, width, sweepFunc)
return true
end
--findBlock() spins around searching
--for the named block next to the turtle
function findBlock(name)
@ -202,18 +196,18 @@ function findBlock(name)
return false
end
-- puke() puke everything that is in the turtles
-- inventory out in front of it (hopefully there is
-- a chest
function puke()
for i = 1, 16 do
turtle.select(i)
result, block = turtle.inspect()
print("Puking out: " .. block['name'])
turtle.drop()
end
end
-- Check Fuel checks if the turtle has enough fuel.
-- if not, it asks for fuel in slot 1 and refuels.
function check_fuel()
@ -229,20 +223,3 @@ function check_fuel()
end
end
end
-- sort_items() stacks all items of the same ID
-- into one stack
function sort_items()
for i = 1, 16 do
turtle.select(i)
item1 = turtle.getItemDetail()
for j = i+1, 16 do
item2 = turtle.getItemDetail(j)
if item1 ~= nil and item2 ~= nil and item1['name'] == item2['name'] then
turtle.select(j)
turtle.transferTo(i)
end
end
end
end