ComputerCraft/Tree_Farm/farmtree.lua

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--[[Tree Farming App by Al Sweigart
Plants tree and cuts it down.]]
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os.loadAPI('modules.lua') -- Load the modules module
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local NUM_OF_TREES = 4
local TREE_SAPLING = 'oak'
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-- Check if choptree program exists
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if not fs.exists('choptree.lua') then
error('You must install choptree app first')
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end
while true do
-- First of all, wait a few minutes
os.sleep(300)
-- Sort all Items together
modules.sort_items()
-- Empty everything except for the saplings
for i = 1, 16 do
local item = turtle.getItemDetail(i)
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if item ~= nil and item['name'] ~= 'minecraft:' .. TREE_SAPLING .. '_sapling' then
turtle.select(i)
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print('Dropping ' .. item['name'] .. ' into chest.')
turtle.drop()
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end
end
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-- Check if we have saplings in our inventory
if not modules.select_item('minecraft:' .. TREE_SAPLING .. '_sapling') then
error('Out of ' .. TREE_SAPLING .. ' saplings')
end
-- Build a Loop, where we plant and cut trees
turtle.turnLeft()
turtle.turnLeft()
for i = 1, NUM_OF_TREES do
for j = 1, 3 do
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modules.check_fuel()
if i ~= 3 * NUM_OF_TREES then
turtle.dig()
end
turtle.forward()
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end
turtle.turnLeft()
blockExists, item = turtle.inspect()
if blockExists and item['name'] == 'minecraft:' .. TREE_SAPLING .. '_log' then
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modules.select_emptySlot()
shell.run('choptree.lua') -- Run Choptree
elseif blockExists and item['name'] ~= 'minecraft:' .. TREE_SAPLING .. '_sapling' then
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print('Error! Wrong block. Found ' .. item['name'])
elseif not blockExists then
turtle.forward()
local success, underneath = turtle.inspectDown()
if underneath['name'] ~= 'minecraft:dirt' and underneath['name'] ~= 'minecraft:grass_block' then
print('Error. No Dirt or Grass underneath to plant a tree. Found: ' .. underneath['name'])
turtle.back()
else
turtle.back()
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print('Planting seed.')
modules.select_item('minecraft:' .. TREE_SAPLING .. '_sapling')
turtle.place()
end
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end
turtle.turnRight()
end
-- Move forward to the chest again
turtle.turnLeft()
turtle.turnLeft()
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print('Heading back to chest.')
for i = 1, (3 * NUM_OF_TREES) do
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modules.check_fuel()
if i ~= 3 * NUM_OF_TREES then
turtle.dig()
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end
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turtle.forward()
end
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end