72 lines
2.0 KiB
Lua
72 lines
2.0 KiB
Lua
--[[Tree Farming App by Al Sweigart
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Plants tree and cuts it down.]]
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os.loadAPI('hare.lua') -- Load the hare module
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local NUM_OF_TREES = 4
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local TREE_SAPLING = 'spruce'
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-- Check if choptree program exists
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if not fs.exists('choptree.lua') then
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error('You must install choptree app first')
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end
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while true do
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-- First of all, wait a few minutes
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os.sleep(300)
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-- Check if turtle has enough fuel
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if turtle.getFuelLevel() < (2 * (3 * NUM_OF_TREES)) then
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hare.selectItem('minecraft:' .. TREE_SAPLING .. 'log')
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turtle.refuel(2)
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end
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-- Empty everything except for the saplings
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for i = 1, 16 do
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local item = turtle.getItemDetail(i)
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if item ~= nil and item['name'] ~= 'minecraft:' .. TREE_SAPLING .. '_sapling' then
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turtle.select(i)
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turtle.drop()
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end
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end
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-- Check if we have saplings in our inventory
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if not hare.selectItem('minecraft:' .. TREE_SAPLING .. '_sapling') then
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error('Out of ' .. TREE_SAPLING .. ' saplings')
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end
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-- Build a Loop, where we plant and cut trees
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for i = 1, NUM_OF_TREES do
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turtle.back()
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turtle.back()
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turtle.back()
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turtle.turnRight()
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blockExists, item = turtle.inspect()
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if blockExists and item['name'] == 'minecraft:' .. TREE_SAPLING .. '_log' then
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hare.selectEmtySlot()
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shell.run('choptree.lua') -- Run Choptree
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elseif blockExists and item['name'] ~= 'minecraft:' .. TREE_SAPLING .. '_sapling' then
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print('Error! Wrong block')
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elseif not blockExists then
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turtle.forward()
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local success, underneath = turtle.inspectDown()
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if underneath['name'] ~= 'minecraft:dirt' and underneath['name'] ~= 'minecraft:grass_block' then
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print('Error. No Dirt or Grass underneath to plant a tree. Found: ' .. underneath['name'])
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turtle.back()
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else
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turtle.back()
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hare.selectItem('minecraft:' .. TREE_SAPLING .. '_sapling')
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turtle.place()
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end
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end
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turtle.turnLeft()
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end
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-- Move forward to the chest again
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for i = 1, (3 * NUM_OF_TREES) do
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turtle.forward()
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end
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end
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