--[[Function Module program by Al Sweigart Provides useful utility functions.]] -- selectItem() selects the inventory -- slot with the named item, returns -- true if found and false if not function selectItem(name) -- check all inventory slots local item for slot = 1, 16 do item = turtle.getItemDetail(slot) if item ~= nil and item['name'] == name then turtle.select(slot) return true end end return false -- couldn't find item end -- selectEmptySlot() selects inventory -- slot that is empty, returns true if -- found, false if no empty spaces function selectEmptySlot() -- loop through all slots for slot = 1, 16 do if turtle.getItemCount(slot) == 0 then turtle.select(slot) return true end end return false -- couldn't find empty space end -- getItemFromChest(chestItem) selects -- something from a chest in front of the turtle -- and pushes it into the turtle. function getItemFromChest(chestItem) sapling = peripheral.wrap('front') -- This find the chest at the front and allow you do things to it selectEmptySlot() for slot, item in pairs(sapling.getAllStacks()) do if item.id == chestItem then -- If the chest is on the north side of the turtle, the turtle is on the south side of the peripheral sapling.pushItem('south', slot) end end end