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TheLux83 2020-11-06 11:34:26 +01:00
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README.md Normal file
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# ComputerCraft Skripte für Minecraft
Dies ist mein kleines Repository für LUA-Skripte, welche ich in Minecraft: ComputerCraft geschrieben habe, oder nutze.

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brickcrafter.lua Normal file
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--[[Stone Brick Factory program by Al Sweigart
Gets stone from furnace to craft stone bricks, turtle 2 of 2]]
print('Starting stone brick crafting program')
local NUM_FURNACES = 5
local brickCount = 0
while true do
-- check turtle's fuel
if turtle.getFuelLevel() < (2 * NUM_FURNACES) then
error('Turtle needs more fuel!')
end
turtle.select(1) -- put stone in slot 1
-- start collecting stone from furnaces
for i = 1, NUM_FURNACES do
turtle.suckUp(64 - turtle.getItemCount(1)) -- get stone from furnace
if turtle.getItemCount(1) == 64 then
break -- stop once there are 64 stone blocks
end
if i ~= NUM_FURNACES then
turtle.back() -- move to next furnace
end
end
-- craft stone bricks
if turtle.getItemCount(1) == 64 then
turtle.transferTo(2, 16) -- put in slot 2
turtle.transferTo(5, 16) -- put in slot 5
turtle.transferTo(6, 16) -- put in slot 6
turtle.select(16) -- stone brick to go in slot 16
turtle.craft() -- craft stone bricks
brick.Count = brickCount + 64
print('Total stone bricks: ' .. brickCount)
else
print('Not enough stones yet. Sleeping...')
os.sleep(120) -- wait for 2 minutes
end
-- move back to chest (by first furnace)
for i = 1, NUM_FURNACES - 1 do
turtle.forward()
end
turtle.turnLeft() -- face chest
turtle.select(16) -- select stone bricks
turtle.drop() -- put stone bricks into chest
turtle.turnRight() -- face generator again
end

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cobminer.lua Normal file
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--[[Stone Brick Factory program by Al Sweigart
Mines cobblestone from a generator, trutle 1 of 2]]
os.loadAPI('hare') -- load the hare module
local numToDrop
local NUM_FURNACES = 5
print('Starting mining program...')
while true do
-- mine cobblestone
if turtle.detect() then
print('Cobblestone detected. Mining...')
turtle.dig() -- Mine cobblestone
else
print('No cobblestone detected. Sleeping...')
os.sleep(0.5) -- half-second pause
end
-- check for a full stack of cobblestone
hare.selectItem('minecraft:cobblestone')
if turtle.getItemCount() == 64 then
-- check turtle's fuel
if turtle.getFuelLevel() < (2 * NUM_FURNACES) then
error('Turtle needs more fuel!')
end
-- put cobblestone in furnaces
print('Dropping off cobblestone...')
for furnacesToFill = NUM_FURNACES, 1, -1 do
turtle.back() -- move over furnace
numToDrop = math.floor(turtle.getItemCount() / furnacesToFill)
turtle.dropDown(numToDrop) -- put cobblestone in furnace
end
-- move back to cobblestone generator
for moves = 1, NUM_FURNACES do
turtle.forward()
end
if turtle.getItemCount() > 0 then
print('All furnaces full. Sleeping...')
os.sleep(300) -- wait for five minutes
end
end
end